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Temple of Treasure

Gameplay loop
I designed the game loop for each turn updating the conditions and critical choices while testing and iterating on the game.

Itterative Design
This game went through multiple versions before reaching its final product. In the end, we created a fun, interactive card game. The process of iterating on the game through QA and feedback allows for more impactful changes to be made to the feel of the game.

Documentation
Maintaining proper design documentation is key to creating a successfully organized game. It helps keep all team members on the same track working towards the end goal. Also laying out the game can solve problems later in the design process.
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